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Old Oct 11, 2007, 03:46 PM // 15:46   #1
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Default A change to Legendary Defender of Ascalon

LDOA the title that makes no sense to get this title you die against the enemies of ascalon or you die against moa birds,wolfs,etc I can't understand how this title has the prestige it has.So what im asking for is this:

Make the title like lb,ss,norn,asura,etc titles make it so you get a hunt to kill charrs and you get points for killing them.
That makes sense you get a title for killing the enemies of ascalon you are a defender of ascalon.

This would be a exclusive bounty to pre-searing.

Yes its grind,grind,grind but the game is already grind,grind,grind.

Last edited by Tanque; Oct 11, 2007 at 03:54 PM // 15:54..
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Old Oct 11, 2007, 04:05 PM // 16:05   #2
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So, change an afk title into a grind title...

I don't see how it's an improvement.
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Old Oct 11, 2007, 05:02 PM // 17:02   #3
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Quote:
Originally Posted by Onarik Amrak
So, change an afk title into a grind title...

I don't see how it's an improvement.
He has a point.
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Old Oct 11, 2007, 05:10 PM // 17:10   #4
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actually he has a point...... change a passive(afk) title into an active(grind) title which goes along with all the changes to the game that everyone screams about. no more passive reward.
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Old Oct 11, 2007, 07:08 PM // 19:08   #5
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If you search around there are some quotes from Gaile, they only added this title to reward those ingenious players who came up with deathleveling and continued to work at it until they reached level 20. There never used to be any title or reward for it. It was just these players set a goal, they found a way, and they did it. So ANet rewarded them in their own little way. The title is then only for those people who are willing to go through that same process.

Any changes to how this title is acheived will completely destroy the whole idea behind the title in the first place. Titles don't have to make sense, so don't tell me that dying 5000 times to get to level 20 doesn't make you much of a Legendary Defender, thats a whole different topic about why did ANet choose that for the title.

Theres no reason to change the title. Quite a few people have it already. If you aren't willing to work for it, then you don't deserve it.
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Old Oct 11, 2007, 08:02 PM // 20:02   #6
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I think the OP misunderstands the whole death leveling idea.

Quote:
Since the highest-level creatures in pre-Searing Ascalon are the level 10 Charr bosses, and that a character stops gaining experience when he or she is more than 5 levels higher than the creature killed, level 16 would seem to be the maximum obtainable level for a character in pre-Searing.

As a result, the only known and confirmed method of attaining level 20 in pre-Searing Ascalon is to do it via "death leveling". It is a technique in which a player repeatedly lets his or her character get killed by hostile creatures. Enemies do gain experience when they manage to kill your character, and the repeated killing of the player's character will allow the creatures to level up. This way, you are able to gain experience again by killing your enemies once they have leveled up within the +/- 5 levels range.

The 5-level experience cap works both ways. Since experience is only gained by enemies who are not more than 5 levels higher than your character (e.g. an enemy that repeatedly kills a level 10 character will stop earning experience once they reach level 16) so there is no point to try and level the creature any further. As such, it takes a lot of time and effort to earn this title.

Others have already tried to level up enemies by letting them kill pets or minions, but those are not feasible. It was discovered that pets only give experience upon their first death and minions don't give any experience at all. Therefore, the only way is to use one's character to level up enemies.
Which means that you level up Charr's by letting them kill you over and over.
When they got high enough level you kill them to gain experience.
Thats 4 levels of experience to go for, which is a long and slow process.
So there will be no changes made to this title, since it was made for only that purpose in mind.
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Old Oct 11, 2007, 08:13 PM // 20:13   #7
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Quote:
Originally Posted by Vilaptca

Theres no reason to change the title. Quite a few people have it already. If you aren't willing to work for it, then you don't deserve it.
You're quite right... there is no point to change the title however the one he proposed requires more actual work so your "If you aren't willing to work for it, then you don't deserve it." doesn't make any sense..

Just had to point that out
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Old Oct 11, 2007, 08:36 PM // 20:36   #8
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as long this title can't

a: be not displayed in HoM, or

b: will get for placement in HoM the same Stuff, like someone with Legendary Survivor get, then...

and only then I find this title ok, or

c. change finally both titles, so that both titles become fair for everyone.

The point if the title is right, when you want to be legendary defender of Ascalon, than you have to defend it, not to death level, otherwise the name of that title is just a big FAIL...

there you could name it better "Fanboy/girl of Prince Rurik" and it would make more sense -.- *sarcasm*

or even better "I like to be raped by Charrs" XD


For the title itself, it would be much more fairer, when people would have to do for this title simple when u have played through the game s special Elite Quest, that you can get then from a NPC in ascalon, defending the town versus a big invasion of Charr/Titans, that you have to do with 4 people.
Should be then a big battle ,you get some siege weapons, some amounts of NPC#s ,which will help you a bit so that the little war becomes not imbalanced, with other words, impossible to win, and then when doen this quest, your legendary defender of ascalon, because you've defended Ascalon in an huge epic war versus the invasion of the Charr and some Titans.

Then change only the survivor title, to be "resetable" and both titles are fair for everyone, when old characters receive then also a way to tempralily reset their death counter by using for example a consumable item, like a godly food, for example "Ambrosia"

that would be like 2 catched flies with 1 clap
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Old Oct 11, 2007, 11:51 PM // 23:51   #9
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Omg people it's like pulling teeth to read some of your posts on this forum.

Go back to grade school ffs.

And this idea has been passed around and shot down many times before. If you don't agree with it, don't do it. The reward in GW2 will very likely be minimal at best.
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Old Oct 12, 2007, 01:27 AM // 01:27   #10
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Quote:
Originally Posted by Phoenix Tears
as long this title can't

a: be not displayed in HoM,
I believe it can.


Anyways, i'm all for changing it. No matter what people say i really don't want to be afk for the hundreds of hours to deathlevel 4 levels.

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Old Oct 12, 2007, 03:01 AM // 03:01   #11
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The main change it should have it's Banishing if you leave preearing.

But it would be comnpletely logical that is only increaess by killing charr.

Althought since the chat logs of Gaile about the title, I'll just make it banish when leaving pre-Searing and renamy it to 'Legendary Martir of Ascalon'.
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Old Oct 12, 2007, 03:47 AM // 03:47   #12
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Vanish

Martyr

And why would it disappear? You defended ascalon from the Charr. You're a legend. You still couldn't stop the searing, but you survived it. Now you're this Legendary Defender in Post-searing times. People still know you for what you did. It follows in the story. let them carry it to post-searing the way it is.

Then we come to the conflict of "they made the choice to death-level it, let them have it and don't change it. if you don't want to do the work, you don't need the title." Fine. Just don't give them anything special in GW2 because of it. If it's not accessible to the casual player(casual players like myself can get other titles without being a hardcore grinder...it just takes a long time...this strategy requires hours upon hours of afk'ing straight. That's not casual playing, that's pure grinding for the sake of getting the title) then it shouldn't be given any special bonuses other than a line under someone's name in an outpost.

Last edited by A11Eur0; Oct 12, 2007 at 03:50 AM // 03:50..
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Old Oct 12, 2007, 11:26 AM // 11:26   #13
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its a really odd title. some people have spent 1000 hours + getting it. making a repeatable quest etc in presearing would totally make the efforts of those who did it the old way be in vain,

i think the reason why anet haven't changed the title was to preserve the efforts of people who have had to do this the hard way.

its a hard title to get, perhaps THE hardest pve title to get.
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Old Oct 12, 2007, 11:33 AM // 11:33   #14
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i think I'm missing the problem with HoM, its a place to show your titles and accomplishments. and since LDoA is quite an accomplishment in my book i say it should and does deserve to be there. it does take alot of AFK time but what about the sweet tooth title? granted you need to triger the food ever5-10min, but thats not a prob if your clever. and yet people still go for these. as for the name i totally agree its a little off, but heck there are plenty of things in the game that are confusing and pointless. as for casual gamers i don't really know any title that can be done easily. they all take some sort of grind, which will either cost money or time, and causal gamers are normally low on both of those. I say keep it, change the name, but don't say its useless cause many other titles are just as useless.
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Old Oct 12, 2007, 05:34 PM // 17:34   #15
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If it is useless, then say it is useless, and I will say it is useless and along with the other titles which are useless. Uselessness is a fact, you can't remove a thing from the useless category just because it fits the norm.
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Old Oct 12, 2007, 05:57 PM // 17:57   #16
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By your logic then, the people that get the "Drunkard" title with Dwarven Ale's should be screaming and ranting about the people that can now get it with Firewaters and Aged Ale's and the like. The LDoA title was made as a joke reward for the people that first did it, but since that time the title has become more important to people (myself included). It is foolish and arrogant of anyone who says that the means by which you get the title now should not be re-evaluated. Time changes things and grants us the ability to judge again decisions of the past to make changes to them now. If the title is to remain Legendary Defender of Ascalon, then grant it to players actually defending Ascalon. If it's to remain achievable by DL'ing, then change the title name.

Quote from A11EUR0:
And why would it disappear? You defended ascalon from the Charr. You're a legend. You still couldn't stop the searing, but you survived it. Now you're this Legendary Defender in Post-searing times.

Every character in post defended Ascalon from the Charr, every character in post couldn't stop the searing but survived it. That does not an LDoA make.
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Old Oct 12, 2007, 06:23 PM // 18:23   #17
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The key word is Legendary. if you went across the wall to save a ranger once, and maybe killed a few charr in outlying areas a few times, and went to the academy at level 6...you're no legend.

To reach level 20 in pre-searing would take a very very long time, and alot of killing of the bosses. That would imply that you were on the front-lines of the defensive assault on the fire callers. You killed your share and did what you could to save ascalon from its inevitable fate. You are well-known throughout the land of Ascalon for your bravery. This grants you the title of LDoA...not some schlep who runs away into the academy to fight some grawl and a charr boss.
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Old Oct 12, 2007, 07:00 PM // 19:00   #18
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There is a battle going on behind the wall that is beyond where Cynn is in Ascalon, by Rurik, she should be changed to grant you access to that area to fight off the Charr that are attacking there. Those are the true Legendary Defenders of Ascalon.
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Old Oct 12, 2007, 08:49 PM // 20:49   #19
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signed! I really want a way to get survivor and loda
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Old Oct 13, 2007, 01:42 PM // 13:42   #20
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Yea....no this title is horrible. Why add more grind into the game?

I like it like it is.
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